[LU-12086] Add get_lustre_env to all test scripts Created: 19/Mar/19  Updated: 26/Mar/19  Resolved: 26/Mar/19

Status: Resolved
Project: Lustre
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Improvement Priority: Minor
Reporter: Patrick Farrell (Inactive) Assignee: Patrick Farrell (Inactive)
Resolution: Won't Do Votes: 0
Labels: None

Rank (Obsolete): 9223372036854775807

 Description   

As seen in:
https://review.whamcloud.com/#/c/34285/

Developers are starting to assume these variables are available everywhere, but that's not yet the case.  In that example, get_lustre_env is not called in replay-single.sh

We eventually want to convert old tests to using these, but that's a slightly herculean task and we're introducing bugs today by not having these available.

So let's the get_lustre_env call to all of our test scripts.  (I looked for every place we called "init_logging" and added the env call next to it.)



 Comments   
Comment by Gerrit Updater [ 19/Mar/19 ]

Patrick Farrell (pfarrell@whamcloud.com) uploaded a new patch: https://review.whamcloud.com/34448
Subject: LU-12086 tests: Add get_lustr_env everywhere
Project: fs/lustre-release
Branch: master
Current Patch Set: 1
Commit: ff5ee2da67b89f9d983562674cee8e08fb9f77b9

Comment by Patrick Farrell (Inactive) [ 26/Mar/19 ]

This is being handled in another patch.

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