[LU-12086] Add get_lustre_env to all test scripts Created: 19/Mar/19 Updated: 26/Mar/19 Resolved: 26/Mar/19 |
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| Status: | Resolved |
| Project: | Lustre |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Improvement | Priority: | Minor |
| Reporter: | Patrick Farrell (Inactive) | Assignee: | Patrick Farrell (Inactive) |
| Resolution: | Won't Do | Votes: | 0 |
| Labels: | None | ||
| Rank (Obsolete): | 9223372036854775807 |
| Description |
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As seen in: Developers are starting to assume these variables are available everywhere, but that's not yet the case. In that example, get_lustre_env is not called in replay-single.sh We eventually want to convert old tests to using these, but that's a slightly herculean task and we're introducing bugs today by not having these available. So let's the get_lustre_env call to all of our test scripts. (I looked for every place we called "init_logging" and added the env call next to it.) |
| Comments |
| Comment by Gerrit Updater [ 19/Mar/19 ] |
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Patrick Farrell (pfarrell@whamcloud.com) uploaded a new patch: https://review.whamcloud.com/34448 |
| Comment by Patrick Farrell (Inactive) [ 26/Mar/19 ] |
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This is being handled in another patch. |