[LUDOC-201] When using o2iblnd, peer_timeout should be at least twice the value of the ko2iblnd keepalive option Created: 01/Nov/13  Updated: 15/Sep/16

Status: Open
Project: Lustre Documentation
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Minor
Reporter: Linda Bebernes (Inactive) Assignee: Lustre Manual Triage
Resolution: Unresolved Votes: 0
Labels: None

Severity: 3
Rank (Obsolete): 11368

 Description   

Question from Nic Henke (he comment originally came from Bugzilla ticket
https://projectlava.xyratex.com/show_bug.cgi?id=24404). Doug Oucharek is following up with Nic.

  • When using o2iblnd, peer_timeout should be at least twice the value of the ko2iblnd keepalive option.
    -->> (Cray question) Shouldn't both be expanded by 5/4 to handle the timeout granularity that most LNDs use?

See LUDOC-50 for context.


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