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  1. Lustre
  2. LU-18072

Lock cancel resending overwhelms ldlm canceld thread

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Details

    • Bug
    • Resolution: Unresolved
    • Critical
    • None
    • Lustre 2.16.0
    • None
    • 3
    • 9223372036854775807

    Description

      Ever since LU-1565 landed it looks like another subtle problem was introduced.

      Since LDLM_CANCEL requests don't have any throttling, they could be sent in huge numbers, this is normally not a big problem as processing is relatively lightweight.

      But in case there's a resend for such a cancel, suddenly we take this path in ptlrpc_server_check_resend_in_progress() added in LU-793:

      ptlrpc_server_check_resend_in_progress(struct ptlrpc_request *req)
      {
              struct ptlrpc_request *tmp = NULL;        if (!(lustre_msg_get_flags(req->rq_reqmsg) & MSG_RESENT))
                      return NULL;        /*
               * This list should not be longer than max_requests in
               * flights on the client, so it is not all that long.
               * Also we only hit this codepath in case of a resent
               * request which makes it even more rarely hit
               */
              list_for_each_entry(tmp, &req->rq_export->exp_reg_rpcs,
                                      rq_exp_list) {
                      /* Found duplicate one */
                      if (tmp->rq_xid == req->rq_xid)
                              goto found;
              }
              list_for_each_entry(tmp, &req->rq_export->exp_hp_rpcs,
                                      rq_exp_list) {
                      /* Found duplicate one */
                      if (tmp->rq_xid == req->rq_xid)
      

      a case was observed at a customer site where this was entered and the exp_hp_rpc lists for multiple client exports were in tens of thousands as mass cancellations (from lru timing out?) commenced which led to these list iterations under exp_rpc_lock taking really long time and now clogging the ldlm_cn threads so no processing wasreally possible, request delays from network acceptance to req_in handler could reach into tens of seconds as the result for all clients (same thread pool) with the expected disastrous results.

       

      I imagine we need to address this from two directions:

      1. server side we really need to avoid taking long time for duplicate request search
      2. client side we already drop unused and actively cancelled ldlm locks, we need to also drop the cancel resends on replay somehow

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              green Oleg Drokin
              green Oleg Drokin
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                Created:
                Updated: